Description:
Homepitbuilders Viperpit, emptied 2D and 3D cockpit shell for OF F-16blk52, v1.3   02-mar-2008
To be used with Lightning's MFD/HUD extractor tool, see the Viperpits.org forum 


This mod has:
-  a 2D frontview shell 1600x1200 res with HUD and MFD data at the bottom.
- a 3D shell with canopy and liftlines and tails/wings only. 


*****The 3D cockpit shell*****
If you dont want reflections and liftlines for SA guidance, disable them in the UI.
You can adjust yourself how far you will be able to look down in the cockpit by adjusting this line in the 3dckpit.datfile: viewlimit_pitch_down 0.0;
The higher the number the more downwards you can see. 
A range from 0.0 - 50 is safe and tested

The 3dckpit.datfile serves to move the MFD/DED/RWR data to a place where you can not see it but it is present in the shell. 
The DED and RWR data can easily be added/removed by adding/deleting the lines in the 3dckpit.datfile that tell where they are positioned.  
The HUD can be removed by renaming the noHUD3dckpit.dat to 3dckpit.dat adding the original 3dckpit datfile HUD positioning data again, only the # 0 is changed in there.



*****The 2D cockpit shell*****
There are 2 modes, switchable with Shift-2, 
One mode is for 4:3 screen users, resolutions like 1600x1200, 1280x968, 1024x768
The second mode is for widescreen monitor users, like 1440x900,1680x1050, 1920x1200

The source coordinates in the MFD extractor show the pixels on the screen in X/Y coordinates:
LEFT  RIGHT
TOP BOTTOM
So changing these coordinates should be done by adding/deducting for the right direction.

The following are the 2D cockpit shell source coordinates for the HUD and left and right MFD's to enter in the MFD extractor options menu at the source coordinates: 
1600x1200 resolution:
HUD:
Upper left X: 620    Lower right X: 980
Upper left Y: 555    Lower right Y: 915

LEFT MFD:
Upper left X: 599    Lower right X: 799
Upper left Y: 999    Lower right Y: 1199

RIGHT MFD:
Upper left X: 800    Lower right X: 999
Upper left Y: 1000    Lower right Y: 1199


1024x768 resolution:
HUD:
Upper left X: unknown yet    Lower right X: unknown yet
Upper left Y: unknown yet    Lower right Y: unknown yet

LEFT:
Upper left X: 383    Lower right X: 511
Upper left Y: 639   Lower right Y: 767

RIGHT:
Upper left X: 512    Lower right X: 639
Upper left Y: 640    Lower right Y: 767



1680x1050 resolution (use shift-2) These coords are tested on a 1920x1200 monitor so could be off a bit.
Upper left X: 620    Lower right X: 980
Upper left Y: 555    Lower right Y: 915

LEFT MFD:
Upper left X: 599    Lower right X: 799
Upper left Y: 999    Lower right Y: 1199

RIGHT MFD:
Upper left X: 800    Lower right X: 999
Upper left Y: 1000    Lower right Y: 1199


1920x1200 resolution (use shift-2) If someone checked these let me know please
Upper left X: unknown yet     Lower right X: unknown yet 
Upper left Y: unknown yet     Lower right Y: unknown yet 

LEFT MFD:
Upper left X: unknown yet     Lower right X: unknown yet 
Upper left Y: unknown yet     Lower right Y: unknown yet 

RIGHT MFD:
Upper left X: unknown yet   Lower right X: unknown yet 
Upper left Y: unknown yet   Lower right Y: unknown yet 




Installation:
To install the .LOD (model)  you need to use LodEditor 610 or higher until a F4patch file or similar is made as installer. 
See Freefalcon.com forum for Lodeditor
Backup Koreaobj.HDR, run LE, manually enter the # 1 at 'Normal'1, and click on 1  to open LOD#0.
Go to 'Action/replace model and select the new .LOD 

For the 2D cockpit shell, go to Falcon4/art/ckptart and back up the 'ckptart' dir and replace with 'ckptart' dir of this zip.
Although it has been tested and showed no harmfull results use and run at your own risk, back up what you change first !




Changes v1.3
- 2D and 3D HUD are aligned and same size and height
- Added all views to the 2D cockpit so you can pan around
- Added MFD's to all views
- Added widescreen support to be enabled with Shift-2
- All F-16's are now 2D/3D cockpit shells

Changes v1.2
- Added 1024x768 resolution coordinates in the readme
- Changed the size of the black MFD backgrounds fields so that 1024res users have more space

Changes v1.1
- Changed the readme and instructions to be more precise
- Changed the 3dckpit.dat to have a HUD at 12 o'clock
- Added a noHUD3dckpit.dat file in case the HUD needs to be gone.
- Changed the pitch down number in the 3D shell to 0.0, limiting downward views


Aeyes
www.cockpits.nl