Saturday, 10 October 2009

Oz Flight Sim Expo 2009

It has been two years since I blogged about the last Oz Flight Sim Expo. It was on again this weekend, this time in Brisbane, running over two days at Kelvin Grove. The venue was really easy to find and we parked in free carparking out the front. Entry was only $10 with my son getting in free.

The expo this year was a lot smaller than the last one at the Gold Coast. Maybe a fifth of the size. There were around five stands and the simming groups in their pits. It was pretty busy with the PC Aviator and Flight Sim Store stands selling flight sim software, books and controllers seemingly doing very well with large crowds around them and plenty of people spending money. It was actually pretty difficult to get to the Flight Sim Shop stand due to the crowd and it's immediate proximity to the entrance. Lots of people seemed to be buying the DVD version of the Orbx Australian scenery. It's great and Aussie made so that is really good to see. There also seemed to be lots of people snapping up Track IRs and the Saitek Pro Flight Switchboard. One bloke I bumped into when leaving had an unboxed CH Products Yoke he said he'd picked up in a very good deal. With my son in tow and big crowds around everything, I just didn't have much of an opportunity to talk to anyone unfortunately, something I really enjoyed at the last expo.

There were two multi-screen setups, one with the Saitek X52 PRO, the other with the new Logitech G-940. I had two objectives going to the expo - to have a play with a G-940 and to pick up a replacement TrackClip.



I did get to have a play with the G-940, it seemed pretty good but not as good as I was expecting. I really noticed the plastic feel and the lack of resistance including the buttons and hats compared to my Cougar. The dual throttle was pretty cool though. I couldn't get a Trackclip by itself unfortunately.

The highlight of the expo for me was the guys in their home made Akers Barnes pits - the VAAF running Black Shark and the 62nd Fighting Falcons running Falcon 4. There were projectors throwing up the gameplay all around the walls that was really eye catching and kept everyone's attention. My dodgey video:



Ruprecht from the VAAF had his very impressive pit with a lot of enhancements since the last expo including a triplehead setup and a monitor dedicated to running the ABRIS moving map for Black Shark. Something that worked really well was Mike Goldman from Channel Ten hosting the expo. When I was there he interviewed Ruprecht about his pit and that was great to listen to. Having something interesting over the PA was really excellent.

Here is Ruprecht's pit, sorry for the elbow, I'm the world's worst photographer:



There were the RAAF Virtual guys out the back flying F-18 in FSX, CKAS had some info but no working demo of their motion platform and Holdsworth Airline Collectables had diecast plane models for sale. Airborn computers had PC components for sale and there were some guys in pilots uniforms that must have been with Fly-a-Jet selling time in a airline Boeing 737 simulator.

While the expo was a lot smaller than last time, I'm really thankful to Ross Farquharson to have it on at all. I hope it comes back next year bigger and better. I'd really like to see Simworx, Iris Simulations. Orbx and Melbourne Flight Simulators come back into the expo with some stands. What would really rock is if all simulations were included and we saw people like Bohemia Interactive Australia get involved and some racing sims too.

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Wednesday, 28 May 2008

Adding AI Traffic to VHHX

In response to an enquiry, this is how I added free AI traffic to 9Dragons VHHX Kai Tak.

Go to WorldOfAI.com and download the WorldOfAI installer. The installer needs Microsoft DotNet Framework 2, a link is on the downloads page at WorldOfAI (WOAI).

Install DotNet 2 (if needed) and the WOAI installer. For the WOAI installer just extract the files in the zip file to a directory on your computer.

On the Traffic Packages page at WorldOfAI download some packages of airlines that use Hong Kong like Cathay Pacific, Qantas, Air New Zealand, Dragonair etc. Basically any of the major carriers and Asian carriers. Don't extract the files in the zip file.

Run the WOAI installer (WOAI Installer.exe). Select one of the WOAI packages (zip files) you downloaded. Choose Microsoft Flight Simulator 2004 as the Target. Check the FS2004 installation path matches your installation of FS9.


Press Next and follow the following screens to confirm the installation of the traffic files.

If you were to run Flight Simulator now, that traffic would be operational. But we need now to edit the traffic to use VHHX.

Now run TTools.exe from the directory you installed the WOAI installer files to. This tool extracts the information contained in the Traffic files in your Flight Simulator installation. From the FS2004 Traffic Files section of the screen on the right, choose the airline you wish to modify and press Decompile.


Three files will be created from the traffic file, a Flightplans file, a Airports file and a Aircraft file. By default these files will be extracted to the directory containing TTools. Leave TTools open.

Locate the airports*.txt file and edit the file. Check there is not already a line for VHHX, if not at the correct alphabetic order add the line for VHHX (shown in bold below):

VHHH,N22* 18.51',E113* 54.86',16
VHHX,N22* 18.96',E114* 12.10',13
VVNB,N21* 13.27',E105* 48.33',36

Then locate the Flightplans*.txt file and edit the file. Do a replace operation, replacing VHHH with VHHX. Save both files overwriting the existing files. You have now editted the files to redirect traffic intended for the new Hong Kong airport to the old Kai Tak airport. We now need to load that information back into Flight Simulator. Go back to TTools. Select the three files that were previous extracted and that you have now editted two of and press the Compile button. This will write your changes back into the traffic file installed into Flight Simulator.

You should now have added traffic that was intended for VHHH to VHHX and that traffic should appear in Flight Simulator. But don't go overboard like I did:



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Wednesday, 12 March 2008

FSX Quad Core

I upgraded from a Dual Core to Quad Core a little while ago, and I only just read you are supposed to manually edit the config to enable four cores.

To enable all four cores, you locate the FSX.CFG file in your "%userprofile%\Application Data\Microsoft\FSX" folder and add the following:

[JOBSCHEDULER]
AffinityMask=n

(Where "n" refers to the number of cores scheduled
1 = 1 core
3 = 2 cores
7 = 3 cores
15 = 4 cores)

But, I've run performance monitor while running FSX with and without the FSX.cfg changes and the changes seem to make absolutely no difference. In external views FSX is maxing out all four cores even with the FSX.cfg changes missing. Highlighted here with the green box:


I've made the change, but haven't noticed any significant change.

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Monday, 25 February 2008

Alice Springs to Ayers Rock

My second VAAF FS9 multiplayer flight was Alice Springs to Uluru (Ayers Rock).

Outback Australia is pretty empty, even with the VistaOz terrain. The Piper Warrior was way, way too slow for this sort of distance. It took bloody hours!! Definately a job for a fast jet!




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Tuesday, 5 February 2008

F-111 in Red Viper (again)

On my other post on F-111 and Falcon 4:Red Viper, there are some limitations with the F-111 in Red Viper.

By default you get the f-16 pit. You can install Aeyes freeware 2D F-111 pit. This gives you the following 2D cockpit views:

Straight ahead:


Down:


Right:


If you look out over the wing you get a weird looking F-16 wing:


The install procedure I think I followed was run the Aeyes installer for that cockpit and removed the existing 16_ckpit.dat file from the C:\MicroProse\Falcon4\art\ckptart\F111 folder.

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Friday, 1 February 2008

VAAF Flight

The guys from the VAAF let me fly along with them last last night in a FS9 multiplayer session, my first FS9 multiplayer experience. Hamel from the VAAF came up with a really interesting flightplan, flying the Cloud9 Phantom in RAAF colours from RAAF Richmond, over Sydney, Woollongong, Nowra and landing at Canberra. Then down to Albury, Melbourne and ending at Avalon. The VOZ scenery makes the trip look absolutely fantastic with detailed airports and terrain.




Leaving Canberra



Down the coast



Meeting up with GY towards Avalon



I'm a FS9 novice and only bought the Cloud9 Phantom that day. I had a lot of trouble getting used to it - it requires you to make changes to power settings a while before you need them. And when the power is on it really starts to get going. Also when I applied power too fast on takeoff one engine slewed me to the right.

The VAAF guys were great navigators, using VOR and running instrument approaches. I'm really in awe of their skills and patience. I got a lot from the session - I got a good feel for what FS9 multiplayer is like and it provided a lot of motivation to learn the sim. I need to sort out my hardware and do a lot of practice in FS9 to do a better job next time.

The Cloud9 Phantom is excellent, it looks fantastic with a great set of textures, detailed 2D and 3D pits and well done animations including drag shute (U key with throttle off). We discovered the animations of dropping stores aren't visible to other aircraft in multiplayer.

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Sunday, 13 January 2008

Kai Tak

I never got into Flight Simulator 2004 (FS9). Out of the box it was pretty lifeless and just didn't run well on the system I had then. I just moved on to other sims. When the excellent freeware VistaOZ Australian terrain and airports came out I got a bit more interested just to see how they had represented places I was familiar with but again really didn't get into it.

Two weeks ago a group called 9Dragons released a FS9 version of the old Hong Kong Kai Tek airport and Hong Kong surrounds that they'd been working on for three years. They've done a amazing job. And with FS9 with all the details at max on my PC it all looks great, particularly at night. I'm finally seeing the attraction of Flight Simulator.

There is a great video of the addon on Youtube. And other videos and screenshots at the 9Dragons website.


Dusk landing, note the famous checkerboard

Daylight


Same scene at night.

The 9Dragons Kai Tak download is available as several individual file downloads at Avsim.com or as a single file from fsfiles.org (direct link). There is traffic for it at World of Traffic, though I'm not using that traffic. The only downside is that Chek Lap Kok airport (VHHH) is shown in the scenery as being under construction so you don't have the opportunity to use it. You can however install Thomas Kwong's VHHH from the AVSIM file library. There is also a boat traffic file for 9Dragons on AVSIM (ai_kt_hb.zip). Charts for VHHX are available on the Flying Tigers website.

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Saturday, 22 December 2007

RAAF F-111 in Falcon4:Red Viper

There is a download on my site of some Australian F-111 skins in DDS format suitable for Falcon 4: Red Viper. I didn't create them. The low-vis came from an archive called skins-of.zip created by HPt (Harold Pot) on this thread on GlobalFalcon.org, the SEA camo came from an archive RAAF_F111-mr6sqn.zip (that didn't contain a readme.txt). I've since found a link on OpenSkins linking to "Mike Rivers's 6Sqn F-111C" and a broken link on this OpenSkins page to more F-111 skins by Mike Rivers. The skins appear to be his. I've updated the author details in the zip. Thanks to Ranger on the Free Falcon forums I now have the Photoshop PSD files for Mike Rivers's F-111 skins that includes layers for SEA and low-vis. The file with the PSDs is now in my downloads page.

Thanks to the authors of these skins. I've simply renamed the files from 2229.dds to 1101.dds to match the proper DDS file for Red Viper's F-111. Both skins and install instructions are in the zip, short movie of the SEA camo in being used in Red Viper is at the bottom of this page.

I believe (I don't have OF installed) the DDS file name (1101.dds) is the same for the F-111 in Open Falcon, so you can also use these files with Open Falcon. To check, view the DDS file checking the DDS file you are replacing is the same aircraft by use DDSView.

For a 2D F-111 cockpit suitable for Red Viper see Aeyes freeware 2D F-111 pit at http://www.cockpits.nl/


Mike Rivers's South East Asia Camo

Mike Rivers's Low Visibility Camo



My Red Viper Movie.

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Friday, 2 November 2007

OzFlightSim Expo

Ozflightsim expo at the Gold Coast last weekend. A two day event held at Jupiters Casino, I got down there on the Sunday early after a two and a half hour drive and pacing impatiently outside for half an hour till it opened. When I walked in to the hall the first thing I saw once my eyes adjusted to the cave-like darkness was a Simworx commercial F-16 sim pit. I did a double take and really said "holy shit!" out loud. I must have looked like a real goose with my mouth hanging open but honestly it was a whole lot more than I was expecting. Beside it was a Matrox TH2GO triple head LCD/Saitek X-52/Saitek pedals equipped flight sim pit, a copter pit complete with skids and a driving pit - and that was just Simworx stand!

Only problem with the F-16 pit was they were flying a F-18!

I was really surprised just how compact the F-16 pit is.

Tripleheaded LCD Microsoft FSX goodness.


The Simworx copter pit.

There was some awesome tech to get hands-on with and great people to talk to. I had good fly in FSX on the stand with the new Saitek yoke and throttle which confirmed that a yoke definitely isn't for me. I'm lucky enough to already have a Saitek X-52 and a stock Thrustmaster Cougar. I used the Saitek pedals for the first time and using the rudder and the differential braking using both feet took some getting use to - to my embarassment I managed to drive off the runway into the sea after pulling off a good landing in front of a lot of people watching. That stand was also using the Roccaport2 gaming desk.

There were many Matrox triplehead head to go (TH2GO) triple LCD setups (most running FSX) I flew two, one with a Buttkicker bass shaker (the type that attaches to the chair stem). The TH2Go was driving 22" or 24" widescreen monitors at a resolution that must not have been native (given the resolution limits of the TH2GO) but still looked great. I've got my own TrackIR Pro, but using it with a triplehead LCD configuration for the first time I thought it works even better as it felt more natural because you could actually look to the sides. One of the setups I flew the owner said was driven by the PC with "the sixth highest 3DMark score in the world". It had everything in FSX at max looking and flying very smooth, but it was flying the standard terrain - no scenery addons unfortunately. On my own PC I prefer FS9 with VistaOz to the current visuals of FSX, especially with the poor performance of FSX on my PC with details turned up.

There were several commercial flight and driving pits and SimKits gauges. I had a very close look at the Simkit gauges and software thanks to the very helpful Mike Speekman from Melbourne Flight Simulators on the Simpits stand. The stand had a complete Cessna replica pit like the one on the SimKits website.

The "Vipers Nest" had guys including the 62nd Fighting Falcons, 69th Wildcats and the VAAF running Falcon 4:AF multiplayer with their Akers-Barnes portable pits with a big screen showing the action and some great commentary from Michael "Loophole" Barnes of Akers-Barnes pit fame. Ruprecht from the VAAF had a highly customised AB pit with switches and a borrowed replica F-16 ICP (that link has his photos of the expo too). The elevated height of his pit compared with the stock AB pit seems like an excellent idea. I took photos and some video, but the hall was very dark and I didn't like hitting people with the flash, apologies for the poor quality of this vid:


video
Rupecht's Pit at the Vipers Nest

Vipers Nest

There was also a completely awesome Awesimulation COTT racing pit running the Bathurst race circuit in Rfactor with a 1500 watt Buttkicker and 2500 watt 15" woofer behind the seat. The Awesimulation CEO was a great guy to talk to very friendly and very knowledgeable on simming tech. He told me Awesimulation are modding the Rfactor physics and developing custom high-fidelity controllers to build pits for professional racing race drivers. For example they want to accurately reproduce the heaviness of steering at lower speeds and the exact feel of a real race shifter. I have to admit that when he got into the exacting detail of how the plates in the shifter works he lost me as I'm a auto-mechanical n00b!

There was lots of software for sale including every FSX addon imaginable including Flightdeck 5 released at the expo from the FlightSimStore and PCAvaitor stands. The FlightSimStore had a Buttkicker (I believe being used in the adjacent cockpit) and was taking pre orders. There was a demo of the upcoming Orbx TerrainX for FSX by the VistaOz guys (looking like an absolute must-buy) running on a huge curved screen. There were stands by VATSIM, RAAF virtual and virtual airlines (including Transload Virtual Airlines) amongst others from the flight simming community. The stands were staffed with very friendly people passionate about their simming.

IRIS Simulation had a stand showing off their range of FS addons. The founder and lead designer of IRIS David Brice was there working on the new PC-9 trying to get it done. He was nice enough to have a talk with me showing me around the PC-9, the reference materials he uses and even offered me a fly of the PC-9 on his PC (that I wasn't game to take up). The guys from VATSIM had what they told me was a complete replica air controller console setup and one very enthusiastic VATSIM guy encouraged me to sign up as a virtual air controller on the spot - "you can join up now on this PC right here!". The VATSIM controller had two large screens one showing the virtual airspace around Brisbane and one showing an overhead Brisbane airport in detail. There was also a small touchscreen display with a button pad to issue commands and the controller was issuing verbal commands via his headset mic:
VATSIM controller

For a first time event it completely exceeded my expectations in every way and I'm very grateful to the organisers and participants for delivering a really interesting event.

It cost only $10 to get in to the expo and I ended up buying a Trackclip Pro from the PCAviator guys that I got cheaper than I could buy it online. More on the Trackclip Pro later. There were a few things I was very keen on buying that weren't out yet. If TerrainX had been released I would have definitely snapped that up immediately. It really makes FSX look amazing and is supposed to improve performance over the normal FSX autogen scenery. There will be four separate zones to buy just for Australia and the first zone is $24.95 USD. The IRIS PC-9 looks very detailed and David Brice was nice enough to have a chat so that is on my gotta get list when it comes out. I've eliminated yokes from my PC flying future as I 've discovered I prefer a joystick and I might try resurrecting my dodgey homebrew rudder pedals before saving up for a Saitek pair. I was surprised that the CH Products MFD panel was nowhere to be seen. I guess it is just too early.

If you can make it to the expo next year I'd really encourage you to go to see great tech and have a talk with great people!

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